BattleTech

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2
– 4
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0 mins

Recommended Minimum Age:

12

12

BGG stats:

6.42942
3.41
1401

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A B MOD is not yet available for this game.

B-MOD stands for balancing modification, a new tool developed by Board Games for All Ages to enable games to be balanced when played with children and young people, with younger players generally receiving generous bonuses. Click here for more.

Basic Game Details

Designer

Forest Brown, L. R. "Butch" Leeper, Jordan Weisman

Artist

Tom Baxa, Tara Gallagher, Earl Geier, Alan Gutierrez, Ernie Hernandez, Jeff Laubenstein

Release Year

1985

Publisher

Altar Games

Description

BattleTech (aka "BT") is a science-fiction tactical wargame in which players battle one another with various war machines. The heart of the game is the "BattleMech" (aka Mech), a giant fighting robot; typical games have each player controlling from 1-4 Mechs. Vehicles, infantry, power armour, aircraft and other unit types also exist. The game system includes details such as varying weapon ranges, heat generation, and discrete hit locations (torso, arms, legs, etc.). Mechs vary greatly by mobility and firepower, and players can choose from provided designs or take the time to create their own Mechs from scratch. The game is typically played on one or more hex mapsheets or mounted map boards; optional rules are also available for hexless play. An extensive line of pewter figurines (Mechs, vehicles, and the like) are available from Iron Wind Metals. (Many earlier BattleTech figures were produced and sold by Ral Partha, which still handles the figure line in Europe.)

As in earlier editions of BattleTech, introductory box sets are available. The current versions are the BattleTech: Beginner Box (contains 2 plastic Mechs, a map, and simplified quick-start Mech rules). Designed to immediately follow this is the BattleTech: A Game of Armored Combat box (8 plastic Mechs, mapsheets, cardboard Mech standees, and the full rules for Mechs and basic gear). Lastly, the BattleTech: Clan Invasion box adds further Mechs and maps and slightly expands the rules to include more advanced technologies and unit types, while moving a player forward through the game’s timeline.

The main component of the current generation of BattleTech is a series of rulebooks. The primary ones are either Total Warfare, which covers combined arms (Mechs, combat vehicles, battle armor, aircraft etc), or the BattleTech: BattleMech Manual, which continues on from the introductory box sets in offering more advanced but still Mech-only play. The rest of the current in-print rulebook line is covered below.

BT is also supplemented by a variety of Technical Readouts, which provide gameplay and background data on Mechs and other units at various time periods in the game-universe history. Accompanying these are pregenerated PDF record sheet collections, which have full gameplay statistics for each unit in a corresponding Technical Readout and are designed to be printed out for tabletop play. Also common are map sets, which add additional mapsheets for scenario variety; era-based sourcebooks detailing the history and factions of the setting; and the aforementioned miniatures (which are not required for play).

For about six years the game was known as "Classic BattleTech", to differentiate it from the WizKids-produced collectible miniatures game "MechWarrior: Dark Age". This branding has been long since abandoned and no longer appears on any products, but many BGG entries still feature it even if not applicable.

Rulebooks

Total Warfare (standard game rules for the most common unit types)
BattleTech: BattleMech Manual (a Mech-only rulebook, but rewritten for clarity and featuring most relevant gear from Tactical Operations and Interstellar Operations)
TechManual (standard unit construction)
Tactical Operations: Advanced Rules (advanced ground rules)
Tactical Operations: Advanced Units & Equipment (advanced equipment and unit construction)
Strategic Operations: Advanced Aerospace Rules
BattleTech: Interstellar Operations (era-specific equipment, various strategic wargaming rulesets)
Campaign Operations (rules for campaigns and running your own mercenary group)
A Time of War: The BattleTech RPG (RPG rules)
A Time of War Companion (RPG supplement)
MechWarrior: Destiny (separate, narrative-style RPG)
BattleTech: Alpha Strike – Commander’s Edition (fast-play BT variant with simplified units and a higher unit count)


Introductory Supplements

BattleTech Technical Readout: Succession Wars
Record Sheets: Succession Wars
Map Pack: Grasslands
BattleTech: Technical Readout – Clan Invasion
Record Sheets: Clan Invasion


Other Supplements (partial list)

BattleTech: Chaos Campaign
BattleTech: Battle of Tukayyid
BattleTech: MapPack – Battle of Tukayyid
BattleTech: Shattered Fortress
BattleTech: Era Report – 3052
BattleTech: Era Report – 3145
BattleTech: Field Manual – 3145


Superseded Rulesets (partial list)

BattleTech: CityTech
AeroTech: The BattleTech Game of Fighter Combat
AeroTech 2
Classic BattleTech RPG


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