Eight-Minute Empire: Legends

Player no icon
2
– 4
8-
20 mins

Recommended Minimum Age:

13

10

BGG stats:

6.5
Score
1,258
Rank
1.96
Weight

Age-Rating Graph

A graph plotting enjoyment on the y-axis against age on the x-axis

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Parent Percentage

The percentage of site users submitting ratings who think the game is playable at each age

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A B MOD is not yet available for this game.

B-MOD stands for balancing modification, a new tool developed by Board Games for All Ages to enable games to be balanced when played with children and young people, with younger players generally receiving generous bonuses. Click here for more.

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Basic Game Details

Designer

Artist

Ryan Laukat, , , , ,

Release Year

2013

Publisher

Red Raven Games

Description

Build a small empire in a land of legends!

Eight-Minute Empire: Legends is a standalone sequel to the area control game Eight-Minute Empire and does not require the original game to play. Just like the original game, players take turns selecting a card from six on display. The card has an action that the player takes immediately, and actions help players take over the map – but what’s new and different in this version?


Instead of goods, cards now have special abilities, which give players unique advantages and ways to break the rules throughout the game
Each card has a unique, beautiful illustration of a fantasy creature or location
A modular board for increased variety
New variants


Is Eight-Minute Empire: Legends still playable in eight minutes? Yes, but only if you hurry!

Eight-Minute Empire: Legends is a quick game that implements the Civilization/Exploration theme using card-driven area control (by placing armies and cities in a small map) and set collection (by getting abilities from the cards). Players spread through the map in order to collect points at the end of the game by having majorities in regions and continents. All actions (such as land or sea movement, army production, or the founding of cities) are driven by cards that are face-up (six at a time) and available by increasing prices. Cards also belong to sets, which also give points when the game ends if properly collected.

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