Mars Operation

Player no icon
1
– 6
10-
15 mins

Recommended Minimum Age:

8

9

BGG stats:

5.59387
Score
9078
Rank
1
Weight

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A B MOD is not yet available for this game.

B-MOD stands for balancing modification, a new tool developed by Board Games for All Ages to enable games to be balanced when played with children and young people, with younger players generally receiving generous bonuses. Click here for more.

Basic Game Details

Designer

An-Ping Liu

Artist

Manu Palau

Release Year

2020

Publisher

Brain Picnic

Description

The great moment of terraforming Mars has arrived, and the spaceship must be equipped with all the necessary resources to complete the mission: CREW, WATER, FOOD, ENERGY and OXYGEN.
The space of the spaceship is limited, and each mission is calculated to the millimeter. Will you be the fastest engineer organizing all the necessary resources? Mars, here we go!

The round begins by rolling the 5 colored dice and placing them on the corresponding resource card. The numbers on the dice indicate the number of items required for each resource. You must equip the ship with the right amount of elements, no more and no less.

Players must turn, flip and cover their 6 cards until they get the exact combination of elements that mark the dice. The first to do so, wins a Mars token (10 points). The rest of the players earn a star (5 points) if they fulfilled at least the requirement of 3 dice.
The player with the most points after 4 missions to Mars wins.

-description from publisher







Ha llegado el gran momento de terraformar Marte y hay que equipar la nave con todos los recursos necesarios para cumplir la misión: TRIPULACIÓN, AGUA, COMIDA, ENERGÍA y OXÍGENO.
El espacio de la nave es limitado y cada misión está calculada al milímetro. ¿Serás el ingeniero más rápido organizando todos los recursos? Marte, ¡allá vamos!

La ronda comienza lanzando los 5 dados de colores y colocándolos sobre la carta del recurso correspondiente. Los números de los dados indican la cantidad de elementos necesarios de cada recurso. Hay que equipar la nave con los elementos justos, ni más ni menos.

Los jugadores deben girar, voltear y cubrir sus 6 cartas hasta conseguir la combinación exacta de elementos que marcan los dados. El primero en conseguirlo, gana una ficha de Marte (10 puntos). El resto de jugadores gana una estrella (5 puntos) si cumplieron al menos con el requerimiento de 3 dados.
Gana el jugador que obtiene más puntos tras 4 misiones a Marte.

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