Preference

Player no icon
3
– 4
90-
150 mins

Recommended Minimum Age:

0

10

BGG stats:

5.57897
Score
9959
Rank
3.39
Weight

Age-Rating Graph

A graph plotting enjoyment on the y-axis against age on the x-axis

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Parent Percentage

The percentage of site users submitting ratings who think the game is playable at each age

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A B MOD is not yet available for this game.

B-MOD stands for balancing modification, a new tool developed by Board Games for All Ages to enable games to be balanced when played with children and young people, with younger players generally receiving generous bonuses. Click here for more.

Basic Game Details

Designer

(Uncredited)

Artist

Release Year

1802

Publisher

(Public Domain)

Description

Preference is a standard deck playing card game played throughout central Europe and Russia using a 32 card "Bavarian" deck like the one used in Schafkopf. The major varieties of Preference are Croatian, Austrian, and Russian and there are variations of each as well. Generally a three player game, a fourth player can play by having the dealer of each hand sit out for the round. Following is a brief description of the Croatian version of the game, and below are links to rule sets for the Croatian, Austrian, and Russian versions.

Each of the suits has a predetermined value:
Leaves = 2
Bells = 3
Hearts = 4
Acorns = 5

The dealer deals out all 32 cards – 10 to each player and 2 to the "talon" (crib). Each player in turn bids one of the suits for trump, or can bid the value 6 game where the declarer(bid winner) can attempt to take no tricks and the other two must try to force him to do so, or the 7 game where there is no trump suit. The highest bid becomes the declarer, takes the two cards from the "talon" and discards two, and then must take 6 tricks to succeed in the game he bid for or a higher one. The opposing players have the option to play in which they must get two tricks to succeed. If only one player is opposing, he may request the aid of the other non-declaring player in an attempt to make the declarer fail in his bid, but takes all the bonuses or penalties for doing so. Non bid hands means a double scoring round in the next hand, and "kontra" may be offered to double the stakes of a hand a player is confident in making the declarer fail (and can be "rekontra" and "sukontra" or doubled and doubled again and again!).

The players start out with a set number of points (usually 100 each) and the game goes until the total of all three players equals zero. Tricks taken when opposing a contract score some points for the player and against those players in the final tally.


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